![]() REEDIT: Finally, i switch back on openGL as my KSP crach every time i work in the VAB and dont take more RAM than OpenGL (and look better, specially wiz sweetFX (Sry Mac user's.) But 4 me, even wizout mod, opengl is better for KSP.ĮDIT: That openGL thing was true for 0.235, but i just try DirectX mode wiz 圆4 (for testing SweetFX), and it work well, wiz all mods and (as i saw on 1h) no crash. That’s not oblige, just judge what u prefer, lots of mods but a little less beautifull graphics (very little difference), or a few mods and directX. “urepath/steam/steamapps/common/kerbalspaceprogram/KSP_圆4.exe” –force-opengl %command% I advice u to use opengl mode than directX one, the graphics are a few lower (specially color level, lots of green), but unity engine work better wiz, and free lots of ram (4 me more than 1go). So, now, youre KSP is 64bit (you can check when on KSP startmenu, down right of the screen) Warning, adapt that line to youre path, of course (sry, I try to check every mistake possible !!) “urepath/steam/steamapps/common/kerbalspaceprogram/KSP_圆4.exe” %command% 4 that, go on youre game library, and right click on ksp, launch options, then put So, you DL KSP, youre happy, and everyone become green around you.įirst, you have to know that steam don’t launch 64bit version, you have to explain to it that you want him to do that. That’s a painful way, cauz its frustrating to have a better ksp that you cant use cauz youre preferred mods is unavailable !!! But, and the end, when succeed, what a pleasure !! But yeah, you need to search/work for making it optimal (and be sure that mods work correctly). That’s more stable, and you can make bigger ship, and use more mods. Unless you have a 32bit OS, switch on 64 bit version !! Good luck.With 0.24, KSP receive 64bit ability. but since we couldn’t find an expert anywhere around here, we’re handing them to Jeb. ![]() If designing missions sounds like more fun than flying them to you, there’s no shame whatsoever in handing the controls to an expert. MechJeb doesn’t let an underpowered rocket reach orbit, and it won’t give you infinite fuel. Some purists insist that using MechJeb is “cheap” or “cheating.” To them, I say nonsense. MechJeb can do it all, from extra-planetary insertion burns to docking maneuvers. ![]() Allowing a computer autopilot to take over your piloting tasks is ideal for anyone with a solid flight plan and great engineering skills, but without the rock-steady hands it takes to carefully touch 80 tons of steel onto alien soil. It gives you a ton of extra flight data so you can see all the information you need to fly perfect missions by hand.īy far the most famous and most popular KSP mod in existence is the mechanical Jebediah, or MechJeb. DMagic Orbital Science: Probe and Rover Packĭon’t forget: If you really do think that MechJeb is cheating, try Kerbal Engineer. If you’re building a space station in orbit, for example, you either need the cash to build multiple ships at once or you need to plan for the first module to orbit for a few months before the second module can join it. It also forces you to plan ahead, designing and sending new ships into the construction pipeline weeks or months before you’re ready to launch. The more complex the ship, the longer it takes to build. Time is paused while you tinker with design of a new ship, and only begins when you click “launch,” meaning every ship is built instantly. Every second of spaceflight is added to the overall game clock, which tells the game where every planet and ship is in space. One of the quirks of KSP is that it keeps track of time. Simulate a few times, then when you’re happy with it, build it for real. Don’t forget: You can “simulate” a ship to see how it flies without waiting for the actual construction time. ![]()
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